I think that this has been my most eventful month so far.
On 31st Jan, I released the official trailer to the public and the response has been gooooooooood! It got close to 400 views right away, which is fantastic, and also got quite a few people showing interest and asking questions. One of my favourite interactions happened on Screenshot Saturday, when John Matrix and Bennett - rivals in the Schwarzenegger movie 'Commando' started riffing in the comments. It was comedy gold :)
The new mechanic is that the crimelord will now be a part of the action - you'll be able to equip him with weapons, use him to block doors, and also use him to pick up items scattered throughout the building. I have been testing it out for the past few days (ironing out all the kinks) and it has already made the game even more intense - I like it. There is still a lot more work to do, but I'm on the right path.
This month ahead will be a big one too. The biggest thing will be the launching of the kickstarter campaign on March 1st. I will also release a gameplay video within the next week.
It's crunch time - wish me luck!
Follow the game's development on twitter (@FMMHenchmen), on facebook, or follow me on twitter @BlakeMcDeezy