Hi, I'm Blake. my big project is a tower defence game called 'Forgive Me My Henchmen'. you play as a typical head 'bad guy', deploying henchmen and sabotaging a building to delay an unstoppable one-man army.
First of all, I may be able to charge while the screen is up AND therefore that laptop will stop shutting down in my face - this could be a game changer.
Anyway, if this works, then I may be able to start overlooking the 8052 other minor issues that this laptop has. But if this doesn't work, then I am going to go tribal on this laptop's ass!
I am going to work for a few months at a menial job, use the money I save to buy a ticket to the tropical island of Vanuatu, hire a guide to fly me to its famous volcanic island, hike the few hours it takes to get to the top, then I am going to throw the laptop in lava! Molten fucking lava!!
I get a 20GB internet limit per month, which I've almost drained. Luckily, however, I get free internet from midnight to 5am - what that has meant is that every night I've been staying up laaaaaaaate!
The positive to this is that I am still as productive as ever.
The negative is that I'm so tired my mind is not as sharp...I barely even register when I make spelling mistaeks aneemore.
Ugh...I mst sleeep now...
Guys, sometimes in moments of weakness, I'm tempted to use fake references from authoritative figures to build interest in my game. For example:
"This is the best game I've played in years!"
It's the perfect crime ...who would ever know?
I was trying to do some work today when my laptop started being its usual demonic self - shutting down in my face when I needed it the most.
I started thinking of all the terrible things I will do to my demonic laptop once I replace it.
It will rue the day it tried these shenanigans - IT WILL RUE THE DAY!
How do you know when you’ve made it as a game designer?
To understand my answer, you must first understand my journey with Metal Gear Solid. It’s a story of obsession.
One day, by mere chance, I came out the other side of the vents...and that is when my love of Metal Gear Solid began.
The gameplay, the graphics, the convoluted story that I skipped...I loved it all.
What I love about MGS is that every time you play it, you feel like you are playing the best that gaming has to offer at that point in time. MGS always feels like the pinnacle! The Peak!
When it did, I was in University. I didn’t have a playstation 3...but my roommate did, so I bought the game, I put it in the machine, and my life was gone for a few days. I didn’t leave the house, I didn’t change clothes, I ate pasta...plain! All weekend long! I didn’t even leave to the store to buy condiments...ugh. I remember a screen popping up saying ‘You’ve been playing for “AN INDEFENSIBLE NUMBER OF” hours, you should really take a break.’ I remember thinking ‘Fuck you screen! You can’t tell me what to do!’ and going straight back to it. I even made excuses not to see my girlfriend at the time. I remember Sunday that my friends staged an intervention. ‘We love you Blake! Don’t do this to yourself’.
I haven’t played it yet. I’ve been yearning to, but I can’t. I can’t for two reasons. First of all, because I don’t have the hardware. I don’t have a fancy TV or a console, and my laptop (as I’ve blogged about before) is evil...I don’t have a device strong enough to play it. Secondly, playing MGS5 would mean that life gets completely put on hold for awhile, and I can’t do that right now. There is too much to do.
I’ve succeeded at life.
As you would have noticed, the four opening lines to the trailer (first draft) are:
They Pissed Him Off,
So He Fought Back,
Be The Man,
Trying To Stop Him
The text ‘This Is You’ with an arrow pointing to the bad guy then appears on the screen, indicating that you play as the bad guy. Although this has been clear enough for some people, it definitely hasn't been clear enough for others...
I showed my mum the trailer...and confusion reigned. After the trailer, this is legitimately how our conversation went down:
MUM: Wow! Great trailer! Of all trailers of all time, this is the best! Blake, you’re so talented...you should become the CEO of Disney sometime.
ME: Thanks mum...however, a few people were saying that the trailer seems unclear.
MUM: What’s unclear about it?
ME: Alot of people don’t realize until about halfway through that you’re playing as the bad guy...
MUM: Wait...you’re the bad guy?
ME: Yes...you didn’t get that?
MUM: No...when did you say that you’re the bad guy?
ME: At the beginning! When I said ‘Be the man trying to stop him’.
MUM: But who’s him? The good guy?
MUM: Then who’s the man? And who’s he?
ME: Who’s which man? and which he?
MUM: You say ‘Be the Man’...isn’t the man the good guy? And is the good guy He?
ME: No, the man’s the bad guy! He’s the good guy! And him!
MUM: So the man isn’t He and Him?
ME: No! the man isn’t Him! Him’s good, and He’s good! You’re the man!
MUM: If you’re the man, who’s they?
ME: They is you! You’re they! And The Man! And you’re bad!
MUM: How can you be you, they, and the Man?
ME: Because you are! Mum...how is this not making sense to you?!? You’re you, they, and the man who is also bad, He’s him and also he! He’s out to get you, the man and also they! He thinks they is you! The man! You’re trying to stop the good guy, him and he! Why are you not getting this?!?
MUM: (changes topic, starts talking about the benefits of not having kids).
Anyway, that is why I’ve got to make my trailer mum proof! If it is, then I know the trailer is finally clear enough to be sent out to the masses. I hope when the trailer is released, it is received well because I just know people will enjoy playing as the man, they, and you while trying to delay he and him who is also good...
Clarity is my middle name.
Follow the game's development on twitter (@FMMHenchmen), on facebook, or follow me on twitter @BlakeMcDeezy
I thought that game development was tough...until I tried profiteroles!